I Tried 3 NEW Apps for Rewards In 2025! - Here's My Experience
- Vince
- 2 days ago
- 4 min read
Testing 3D Triple Cars: Early Access and Reward Mechanics
So the first app I checked out was called 3D Triple Cars. Straight away, seeing the early access tag had me a little worried — that’s usually a red flag for me. But I went in with a reviewer mindset, just to see how it plays out. Once it loads up, there’s this daily gift area where you’re supposed to get coins and mystery rewards. Then it jumps into the main menu where you’ve got this gem-based currency up top and a 3-hour timer. Supposedly when that timer ends, your gems convert into PayPal currency. I ended up playing for around 3 hours and managed to reach level 54 — though I wasn’t glued to the screen the whole time. It’s got a pretty simple progression system where you just keep expanding little buildings and move to the next one.
Ad Frequency and Progression Limits in 3D Triple Cars
Now let’s talk about how the ads and progression actually work. Every two minutes or so, you’re going to hit an ad break — no avoiding that. And when you fail a level, you either pay coins to keep going or you watch another ad. At first, it costs 60 coins to continue, but if you fail again, it jumps to 120, then 240 — it just keeps going up. Eventually, it reaches a point where you can’t really progress unless you’re watching ads or spending all your in-game coins. And just leaving a level causes you to lose a life, which makes things a bit more punishing. So yeah, it’s definitely ad-heavy and you feel the pressure to keep using resources or ads just to move forward.
Big Rewards App: First Impressions and Cash Out Test
Launching Big Rewards instantly triggered an ad, which honestly was a bit annoying. I get why it happens, but it’s still not the best first impression. Once you get past that, the interface shows your points balance at the top, and you’ve got a few ways to earn — through playtime tasks or offerwalls like CPX and TapJoy. I did test the cash out system with a $2 USD withdrawal. Funny enough, I accidentally entered the wrong email the first time — total user error on my part — so that $1 is now in limbo. But I did get the second $1 sent to the correct address and it arrived within 24 hours, which was good to see.
Offer Value and Payout Rates in Big Rewards
When I looked at the actual rewards and point conversions, things weren’t that impressive. For example, 700 points gets you $1, but at the time, there weren’t any of those cash outs available. The $2 option needed 1,400 points, and it scales all the way up to $20 for 14,000. Now in terms of offers, the best one I found was Lords Mobile with nearly 2,600 points, and I managed to earn almost 4,000 in total. But overall, most of the other games and offers were pretty low — barely giving a dollar or two. Compared to other apps I’ve covered, this one just seems average. Nothing too exciting, especially when you factor in how aggressive the ads are.
Earn Money App Review: Playtime Rewards and Survey Rates
So this app is from the same developers behind Paid Cash, which I reviewed a while back. Right from the start, you can see your balance — I had about 84,000 points — and the PayPal minimum was $5, which required 2.67 million points. That’s a huge number. You can earn by completing small offers, doing surveys, or using their playtime rewards system. I checked out the games available, and some were offering around $2–$3 worth of currency — but again, it really depends on the task. The good news is their CPX survey section was offering much better rates than what I saw on Big Rewards, so that was something at least. Plus, there were tons of high-reward offers visible from the start, but realistically, the requirements are going to be massive. Like, one offer needed 80 million power in a game. That could take forever.
Final Verdict: Which App Stood Out and Why
After spending time with all three apps, here's my takeaway: 3D Triple Cars had one of the lowest conversion rates I’ve ever seen, even though the reward came through instantly. Big Rewards was flooded with ads and had pretty weak offer rates, but again, it did pay out. And Earn Money, while grind-heavy, looked a bit more promising thanks to better survey value and the fact that it came from developers who have paid me before. In the end, none of them really blew me away, but now at least you’ve seen what to expect based on my own testing here in Australia. Whether or not you give them a go is totally your call.